Joint Task Force on Networked Media (JT-NM)

Brings together the media industry to align and encourage open standardization and intereoprability work.

Building future production environments based solely on IT infrastructures and packet networks (Ethernet, IP) is a great opportunity for broadcasters to offer new ways to produce content.

EBU Technology & Innovation Workplan

Every two years, the EBU develops a roadmap for technology and innovation activities based on the requirements and inputs given by EBU Members. The result of this roadmap is our bi-annual EBU Technology & Innovation Workplan. Strategic programmes and project groups are set up to focus on specific areas of interest. To access the latest Workplan, click here.

EBU Project Group on Joint Task Force on Networked Media

The topic of Joint Task Force on Networked Media is part of the EBU's Strategic Programme on Future Networked Systems.

Main activities:

  • Stimulates new business opportunities for broadcasters using IT-based technology.
  • We do so by joining forces with the Society of Motion Picture and Television Engineers (SMPTE) and the Video Services Forum (VSF) and the Advanced Media Workflow Association (AMWA) - added in phase 3 - to provide a joint effort to make it easier to build professional media infrastructures by promoting interoperability between IT-based media components, and helping the industry to develop a shared understanding about how to describe these systems.
  • JT-NM Phase 3 was annouced in April 2016 to offer the industry a platform for coordinating the efforts in open intereoprability work.

​Join us

If you are interested in Joint Task Force on Networked Media, join our group on this topic and participate in the discussions.  We seek active participation from the professional media industry, including broadcasters and manufacturers. Some restrictions may apply. 


Coming soon!

The JT-NM WebFirst UHD Sports Scenario Analysis develops a set of user requirements based on introducing two potentially disruptive concepts to traditional broadcasting; two-way connectivity with the end consumer, and the introduction of Internet Technology and all that brings with it, including big data techniques, large-scale virtualization, and Artificial Intelligence (AI) technologies.

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